Objects::Components::Collider
Colliders in Unified Engine
Colliders in the Unified Engine
serve as fundamental components for detecting collisions between objects. The engine provides different types of colliders, catering to various shapes and forms.
Collider Enumeration
A set of enumerations representing the types of colliders available in the engine.
Base Collider Class
The foundational class from which all collider types derive. It provides the basic attributes and functionalities common to all colliders.
Box Collider
The BoxCollider
class specializes in axis-aligned bounding box (AABB) collision detection. It carries information about the size of the bounding box.
Spherical Collider
The SphericalCollider
class specializes in spherical collision detection, utilizing the radius of the sphere to determine collisions.
Mesh Collider
The MeshCollider
class is designed for mesh-based collision detection. It incorporates the structure of a given mesh to ascertain collisions.
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