Installation

Basic setups and editor loading.

Bear in mind that currently the export is an executable and not a library!

Pre-requisites

In order to compile this code, you will need to have these applications installed on your system:

- CMake - GCC or another C++ compiler - Binutils or another Linker - Make for compiling (Ninja will work too)

Gathering the files

To start of you will need to clone the repo, this can either be done though the Github Desktop app or through running:

git clone https://github.com/Unified-Projects/Unified-Game-Engine.git

Once cloned this can then be opened using your preferred IDE. VS-Code does have a CMake interpreter and if installed then you can ignore this step.

You will then want to make a directory called build and then from within that folder run cmake .. which will initialise the project and you can just run make from within the build directory whenever you want to compile the executable.

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