Input::Input
InputClass in Unified Engine
The InputClass
in the Unified Engine
is the primary point for handling user input. It aggregates functionalities for both mouse and keyboard inputs, providing a unified approach for gathering input data.
Initialization & Destruction
Initializes the input mechanisms by associating them with a window object. Also handles cleanup on destruction.
Input Controllers
The class houses the primary controllers for both mouse and keyboard input, allowing for simplified access to user inputs.
Scroll Callback
A callback function to handle scroll inputs from the mouse.
Global Input Access
The engine provides global access to the instantiated InputClass
.
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